Shifting Shadows
In Shifting Shadows, the maze procedurally changes every couple of seconds. Collect 3 keys before time runs out to win!
CONTROLS:
Press [WASD] to move
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This was a 2-week game project focused on the workflow from concept to fully polished game. I used lecture topics such as Coroutines, Particle Systems/Animations, Audio, and more. I used a lot of coroutines to determine the intervals in which the maze changes. I created hand-drawn, 8-directional movement and idle animations and set them up using a blend tree. I also added dust particles for some extra flair. I also used a lot of audio, creating and mashing clips together to create cool tension sequences, sound effects, and atmospheric ambiance.
Comments
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The last maze transformation was poetic; a small U-shaped hallway with no exit. That gave me a slight chill! Very good!
Surprisingly engaging. I really like the bunny character. Has a lot of charm for such a small game.